Category Archives: BASIC

Resurrecting the Sinclair

The Timex-Sinclair 1000 (okay, my spare one) is back from the dead! Continue reading

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Pointers in BASIC

Pointers, in BASIC. Yes, really — dynamic memory allocation and all! Continue reading

Posted in BASIC, C, Coding, HOW-TO | Leave a comment

Evolved Art

Genetic Art, or exploring the creative side of Chaos. Continue reading

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Jumping Across The Galaxy

Is ditching that extra gear for that last bit of jump range in Elite:Dangerous worth it? It depends… Continue reading

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